

“And then, obviously,” Boon said, “something goes wrong.” The results will be familiar characters who may be in very, very different circumstances. And the canonical ending of 2019’s MK11 made for a perfect springboard, with series mainstay-turned-fire-god Liu Kang in control of the flow of time and effectively resetting the universe. So is MK1 a reboot, a remake? “I think it could be in the category of a reboot.” Boon explained that the team at NetherRealm wanted to include key existing characters but tell a brand-new story.

“We have some ridiculous ones that are gonna be coming later,” Boon teased, “like, you know… how do they even remember that character?!” Boon expects that MK1 will include between 15 and 20 Kameo fighters on day one, but more will be on the way. More Kameos are coming, and every retro MK character is on the table for consideration.“This kind of simplified thing, with a button push… that to me felt like the sweet spot.” “We loved it, and a lot of people loved it,” Boon explained, “but it wasn’t a much-played feature.” Enter Kameo fighters, which seemed to solve two different needs. “I think we should do something everybody can share.” Then there was the question of the 2v2 Tag mode, not seen since 2011’s Mortal Kombat. And I kind of pushed back,” Boon explained.

Early in MK1’s development, the design team proposed adding unique modifiers to each fighter, such as giving Sonya a drone that could augment her attacks.

